
Guide3 min read
Which game should I pick?
Six live games, each good at something different. Here is what each one practises and when to reach for it.
Tested in the app · Updated October 2, 2026
Every mode plays with the word list you chose, and every mode works with the same join code. You can switch between them during a lesson without anyone rejoining.
- Word Arena: one shared letter grid; students trace every word they can spot. Great for spelling and word-building with any list. 3 minutes by default.
- Vocab Quiz: four choices, one meaning; the fastest correct answer scores most. Best for checking meaning. Needs a list with definitions.
- Blast: fast rounds where words set off chain combos. Pure energy for a Friday or the last ten minutes.
- Word Hunt: the class races to dig the list words out of the grid. Good for brand-new words students have only just met.
- Wordcraft: each student crafts list words on their own board against the Baron, and the class leaderboard decides the rest. Calmer, and good for mixed levels.
- Wheel Rush: spin the letter wheel and fire off words against the clock. Quick and loud.

A simple rule of thumb
- Teaching meaning? Start with Vocab Quiz.
- Teaching spelling or word families? Word Arena or Word Hunt.
- Students who freeze under time pressure? Wordcraft.
- Energy dip after lunch? Blast.
Your next step
Run a live game now
Pick a game, pick the words, and your class is playing a minute later.

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