



The classroom vocabulary game teachers actually use. Live multiplayer, 1v1 duels, your word lists, six languages — student accounts are always free.
The classroom vocabulary game teachers actually use. Live multiplayer, 1v1 duels, your word lists, six languages — student accounts are always free.
Join a class game right now — no account
The button opens the classroom game in this browser. Enter a class code and a display name to jump in. Nothing asks for an email or a password. Try it before you decide whether it belongs in a lesson.
No email · No password · Runs on the school Wi-Fi
✓Free student accounts. Quick signup, then tracks XP and progress forever.
✓Word-formation, not flashcards. Beats Quizlet for spelling + recall.
✓Six languages with full dictionaries. ESL, Hebrew immersion, Spanish bilingual — all native.
✓Free: 3 classes of up to 50 students. No ads in the classroom.
Ten games for this week’s word list, in the order you might use them across a unit. The ones that need nothing but a board and your voice are marked that way; the rest run in a browser with no student accounts.
Free student accounts — quick signup, tracks XP and progress across sessions
Three game modes: Boggle grid, Word Hunt, Word Wheel
Live multiplayer a whole class per session
1v1 vocabulary duels for paired practice or sub-team rounds
Upload your own curriculum word lists — any unit, any subject
Six languages: English, Hebrew (RTL), Spanish, Swedish, Japanese, Russian
Teacher dashboard: per-student accuracy + missed-word patterns
Free: 3 classes of up to 50 students — Pro ($9/mo) adds printable reports
A teacher-honest comparison. We're not for everyone — just for teachers who want word games without a paywall.
| Feature | LexiClash | Quizlet | Wordwall | Kahoot |
|---|---|---|---|---|
| Free tier (full features) | ✓ | Limited | ✓ basic | Limited |
| Free student accounts | ✓ always free | ✗ paid tiers | ✗ paid tiers | ✗ paid tiers |
| Word-formation gameplay | ✓ Boggle/Wheel/Anagram | ✗ flashcards | ✗ templates | ✗ quizzes |
| Live whole-class multiplayer | ✓ | ✓ paid | ✗ | ✓ |
| 1v1 vocabulary duels | ✓ | ✓ paid | ✗ | ✗ |
| 6 languages incl. RTL | ✓ | ✗ | ✗ | ✗ |
| Custom word lists | ✓ | ✓ | ✓ | ✓ |
| Class analytics dashboard | ✓ free | ✓ paid | Basic | ✓ paid |
Spin a quick Word Wheel from yesterday's vocabulary list to wake the class up.
Run a whole-class Boggle round on the unit's 30 target words; dashboard surfaces gaps.
Play in students' target language — supports EN, HE, ES, SV, JA dictionaries.
Zero prep — sub picks a list, projects a code, students play. Done in 10 minutes.
Five things the no-account board already does, today, before you create anything. Each one needs a browser and a screen. None of them needs a printer, a login, or an evening of setup.
Board on the projector, class calls it out
Open the no-account game, put the board on the big screen, and take words from the room while you tap them in. One device, no student logins, and the whole class is playing inside a minute. It fits the last five minutes of a period.
One code, every phone in the room
Host a room from the same lobby and read the six-character code aloud. Students open the multiplayer page in any browser, type the code and a name, and they are in. Fifty players fit in one room, which is a full class with room to spare.
Run the round in the language you teach
The create-room dialog sets the language for the round, and every language is judged against its own dictionary instead of a translated English list. A Spanish or Hebrew round scores real Spanish and Hebrew words, and the Hebrew board lays out right to left.
Switch to Word Hunt when you want one answer, not a race
Before the round starts, the host screen swaps Classic for Word Hunt, Wheel Rush or Blast. Word Hunt points the whole class at a single target word instead of rewarding volume, which slows the room down and leaves you something to discuss afterwards.
The daily board as a bell-ringer
The daily puzzle is the same board for everyone who plays it that day, so your class can compare answers with each other and with everyone else. No account, no setup, and it changes on its own every morning.
Upload a lesson list once and it drives every format the product has: 5 modes a whole class plays live together, and 13 drills a student runs alone on the same words. Nothing is re-entered, and a word added on Monday appears in all of them.
Link adjacent letters on a shared grid
Crack the hidden word in ten tries
Chain words to clear tiles in combos
Build words from one wheel of letters
Four-choice questions from your own word data
Find the lesson words in a letter grid
A short grid round to get going
Beat the clock on as many words as you can
Match each word to its meaning
Hear it, then spell it
Flip between the word and its meaning
Read the whole list before you play
Read the meaning, pick the word
Pick the word that means the same
Pick the word that means the opposite
Pick the word that fits the blank
Pick the word that fits both meanings
Pick what the word part means
Every language has its own validation dictionary rather than one English list translated. English recognises over 415,000 words, Spanish over 636,000, Swedish over 404,000, Hebrew over 350,000 and Russian over 1,347,000. Japanese boards are hiragana, validated against over 287,000 hiragana words.
One word list drives both halves of the lesson. The class plays a shared live board together, then each student drills the same words alone across seven practice modes. Three tiers — support, core, and challenge — decide which words each child sees in that solo practice.