



Teacher-led word games for English learners. You pick the list and the mode, the class joins from their phones, and the projector shows the board. Six dictionaries, no student accounts, and a per-student tier for a mixed-ability room.
Teacher-led word games for English learners. You pick the list and the mode, the class joins from their phones, and the projector shows the board. Six dictionaries, no student accounts, and a per-student tier for a mixed-ability room.
Join a class game right now — no account
The button opens the classroom game in this browser. Enter a class code and a display name to jump in. Nothing asks for an email or a password.
No email · No password · Runs on the school Wi-Fi
Pick a CEFR list, then join adjacent letters on the board. This is a real round — the same motion as the class game. Use the list in class when you are done.
Ten games for a mixed-ability language room, from the quietest warm-up to the loudest. The ones that need no device say so on their own row. The rest run in the browser, in the language you are teaching, judged against that language’s own dictionary rather than a translated English list.
Six built-in dictionaries: English, Spanish, Hebrew (RTL), Swedish, Japanese, Russian
Free student accounts — quick one-time setup, then tracks progress forever
Live multiplayer a whole class; pair-up duels for 2-by-2 practice
Per-student accuracy + class-wide missed-word patterns
Five live class modes: Classic, Word Hunt, Blast, Wheel Rush, Vocab Quiz
Works on any phone, tablet, Chromebook, or laptop browser
5-minute warm-up format fits any lesson plan
Free to start — no student logins; free tier covers 3 classes of 50
3-4 letter words, longer timer, sight-word focus. Use the Word Wheel mode for guided practice.
Mixed lengths, standard timer. Boggle grid surfaces vocabulary patterns and prefixes.
Long words, tight timer, custom advanced lists (TOEFL, IELTS, academic vocab).
The whole loop fits in the last ten minutes of a lesson. You paste a list, put a code on the projector, and the class plays from their phones while you keep the controls. Nothing is printed, nothing is installed, and no student signs up for anything.
This page is built for one case: a teacher running a round for a room. If what you want instead is a learner browsing dozens of self-serve games alone at home, a library site like 7ESL's word-games collection is the better fit — it is broader than we are, and it is meant for that. Come back here when you need the whole class on one board with the controls in your hand.
7ESL word games ↗The same vocabulary list reaches a learner in 18 different shapes. 5 of them are live class modes; the other 13 are solo drills, six of which target a single skill — definitions, synonyms, antonyms, context clues, multiple meanings, and roots and affixes.
Link adjacent letters on a shared grid
Crack the hidden word in ten tries
Chain words to clear tiles in combos
Build words from one wheel of letters
Four-choice questions from your own word data
Find the lesson words in a letter grid
A short grid round to get going
Beat the clock on as many words as you can
Match each word to its meaning
Hear it, then spell it
Flip between the word and its meaning
Read the whole list before you play
Read the meaning, pick the word
Pick the word that means the same
Pick the word that means the opposite
Pick the word that fits the blank
Pick the word that fits both meanings
Pick what the word part means
English answers are checked against a dictionary of over 415,000 words, not a short teaching list. Each of the other five carries its own: Spanish over 636,000, Swedish over 404,000, Hebrew over 350,000, Russian over 1,347,000, and Japanese over 287,000 hiragana words.
The same list works in either direction. An English learner drills English words while the interface stays in their own language, because the six locale builds are separate from the dictionary a round is judged against. Hebrew renders right-to-left throughout, including the board.
The board itself has three sizes — 5x5, 6x6 and 7x7 — and the teacher sets the round length and the minimum word length. Separately, each student carries one of three tiers, so the same shared board can ask different things of different children.